PLAYTHROUGH INFO
This was the second Darkest Dungeon run I ever uploaded to YouTube (the world first challenge was completed before this but I re-uploaded a better quality version so it appears later on).
Here are the specifics for this run:
Stygian Difficulty
No light, ever
All bosses killed before final 4 quests
Within the 86 week time limit
Within the 12 death limit.
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ABOUT Darkest Dungeon
Reclaim Your Ancestor’s Estate
Recruit, train, and lead a team of flawed heroes through twisted forests, forgotten warrens, ruined crypts, and beyond. You’ll battle not only unimaginable foes, but stress, famine, disease, and the ever-encroaching dark. Uncover strange mysteries, and pit the heroes against an array of fearsome monsters with an innovative strategic turn-based combat system.
Core Features
The Affliction System – battle not only monsters, but stress! Contend with paranoia, masochism, fear, irrationality, and a host of gameplay-meaningful quirks!
Striking hand-drawn gothic crowquill art style
Innovative turn-based combat pits you against a host of diabolical monsters
Narration system to celebrate your successes…and failures
16 (and counting!) playable hero classes, including Plague Doctor, Hellion, and even the Leper!
Camp to heal wounds or deliver inspiring speeches.
Rest your weary, shell-shocked characters in town at the Tavern or the Abbey to keep their stress in check.
Classic CRPG and roguelike features, including character permadeath, procedural dungeons, and incredible replay
Can you stem the tide of eldritch horrors erupting across your family’s ancestral estate?
Descend at your peril!
Awards and Honors
PG Gamer: Best RPG of 2016
Game Informer – Best RPGs of 2016: 3 Awards
IGN – Best of 2016: 2 Nominations
IGF 2016 – 3 Nominations
Rock Paper Shotgun – 50 Best RPGs of All Time
PAX 10 – 2015
Game Debate Best Indie Game 2016
SXSW Gamer’s Choice Nominee 2015
MMORPG – Best Indie RPG (Pax East 2014), Best RPG Nomination PAX Prime 2014
Indie Megabooth Selection – PAX East 2014, PAX Prime 2015
Developer(s) Red Hook Studios
Publisher(s) Red Hook Studios[a]
Director(s) Chris Bourassa
Producer(s) Tyler Sigman
Designer(s) Tyler Sigman
Programmer(s)
Keir Miron
Pierre Tardif
Kelvin McDowell
Artist(s)
Chris Bourassa
Brooks Gordon
Composer(s) Stuart Chatwood
Platform(s)
Microsoft Windows
OS X
Linux
PlayStation 4
PlayStation Vita
iOS
Nintendo Switch
Xbox One
Release
January 19, 2016
Genre(s) Role-playing, dungeon crawl
Mode(s) Single-player
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